Ratio Rumble
Ratio Rumble
https://mathsnacks.com/ratio-rumble.html
Ratio Rumble is a battle-style game where players choose
a character and try to beat an opponent by creating potions made from bottles of
colored liquid. Students must select the appropriate number of bottles in the
right colors in the right order to make the correct potion which will inflict damage
on the opponent.
Standards:
CA & NY 6.RP.1
Mathematical Practices:
6 – attend to precision and 7 – look for and make use of structure
The first few levels could be appropriate for students
as young as 3rd grade, but after level 10 it would really only be
appropriate for 5th grade and older because it requires some
knowledge of proportion, equivalence, and fractions.
Challenges:
·
Maintaining the equivalence of the ratios.
·
Use the “countdown bottles” before they
explode and cause damage to your character.
·
In the mid-range levels, the ratios might have
three numbers.
·
At the higher levels, the ratios include decimals
in increments of 0.5. This encourages students to view decimals as
representations of ratios or fractions.
Strategies:
·
Carefully choose bottles to gain health
and cause damage to your opponent.
·
Use the reshuffle option to rearrange the board
and improve your options.
·
Use more of the potions to get more health,
create a stronger attack against your opponent, or eliminate countdown bottles
by using larger numbers in the same ratio (i.e., instead of 1:1, use 5:5).
Teacher guide:
https://mathsnacks.com/media/print/ratiorumble_teachingwith.pdf
More teaching suggestions:
·
Give the students a chance to play and let
them develop their own hypotheses about the object of the game and what skills
it requires.
·
Put the game up on the screen in front of
the class and have students demonstrate their solutions.
·
Have students organize different solutions
to the same problem in a table.
·
Use the ratios from the game in other
contexts (ex. build them with Cuisenaire rods or Unifix cubes).
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